Column by Peter Derk July 28, 2022
I'll give you the "how" as well, but let's start with why anyone would do such a thing.
Column by Peter Derk June 2, 2021
Ghosts I ain't afraid of, ghosts I AM afraid of, evaluating the handsomeness of Stephen King, ludonarrative dissonance, and everything else Alan Wake.
Column by Rob Blair Young May 13, 2021
Video games are often looked down on. However, writers and lit enthusiasts can crack open new worlds of stories by appreciating the medium and its unique offerings.
Column by Luke Kondor March 24, 2021
Most surprisingly, through the process of learning how to make games, I also picked up a few new lenses through which to look at my writing and my creativity in general.
Column by Peter Derk August 20, 2020
Can you type "yokel" fast enough to save your life?
Column by Michael David Wilson
We deep dive into the film and television influences on the Silent Hill game series.
Column by Michael David Wilson January 1, 2019
The Silent Hill video game series references way more literature than you probably noticed (or thought possible). We give you the lowdown. Welcome to Silent Hill.
Column by BH Shepherd December 6, 2018
A look at a key part of Red Dead Redemption 2's celebrated narrative.
Column by Michael David Wilson
In this article we explore the eerie parallels between Silent Hill and Centralia, Pennsylvania.
Column by Richard Thomas
Great for non-writers as well!
Column by Max Booth III March 20, 2017
Prepare to wet your pants.
Column by BH Shepherd January 12, 2017
A look at some of the worst places to live from fiction, movies and games.
News by Peter Derk August 25, 2016
Unicorns and Bigfoot, Chuck Tingle and Zoe Quinn. New video game has all the ingredients of a hit!
Column by BH Shepherd April 28, 2016
An examination of how game mechanics can tell a story.
Column by George Cotronis December 9, 2015
Fallout 4 has been out for weeks. You're almost done with it. Now what? Read some books.
Column by George Cotronis November 30, 2015
Try something new: Consume video games in the form of novels.
Column by Christopher Shultz August 13, 2015
This smart and engrossing FMV further blurs the line between video game, film, and prose fiction.
Column by Peter Derk May 27, 2015
Writing lessons learned from video games that over-quested me, threw me in pits, and made me someone's bitch.
Column by Peter Derk April 9, 2015
How video games got me to enjoy Byron. LORD Byron!
Interview by Peter Derk
Gabe Durham, series editor for Boss Fight Books, and writer of 'Fun Camp' and 'Bible Adventures' answers questions about video games, writing, editing, and Shakespeare's love of dick jokes.
Column by BH Shepherd November 20, 2014
The next gaming generation is here, so why are video games still making the same old storytelling mistakes?
News by Peter Derk August 11, 2014
A crowdfunded campaign seeks to create a virtual reality 'Ulysses' game.
Column by Daniel Hope September 19, 2013
It's time to face virtual reality. Here are five games that would have been more interesting and enjoyable as books.
News by Christopher Shultz September 16, 2013
Good Old Games has acquired the license for the classic PC adventure.