Keyboarding Games: Your Writing Still Sucks, But It Sucks Faster

Column by Peter Derk August 20, 2020
Can you type "yokel" fast enough to save your life?

Exploring the Film and Television References in Silent Hill

Column by Michael David Wilson
We deep dive into the film and television influences on the Silent Hill game series.

Exploring the Literary References of Silent Hill

Column by Michael David Wilson
The Silent Hill video game series references way more literature than you probably noticed (or thought possible). We give you the lowdown. Welcome to Silent Hill.

Story Tech: Arthur Morgan's Journal in Red Dead Redemption 2

Column by BH Shepherd
A look at a key part of Red Dead Redemption 2's celebrated narrative.

Exploring the Real Town Behind Silent Hill

Column by Michael David Wilson
In this article we explore the eerie parallels between Silent Hill and Centralia, Pennsylvania.

It Could Be Worse: Five Nightmare Dystopias

Column by BH Shepherd
A look at some of the worst places to live from fiction, movies and games.
Chuck Tingle and Zoe Quinn Team Up To Write Dating Sim

Chuck Tingle and Zoe Quinn Team Up To Write Dating Sim

News by Peter Derk August 25, 2016
Unicorns and Bigfoot, Chuck Tingle and Zoe Quinn. New video game has all the ingredients of a hit!

Narrative Mechanics in Hearthstone: How a Card Game Can Tell a Story

Column by BH Shepherd April 28, 2016
An examination of how game mechanics can tell a story.

5 Books that Inspired Fallout

Column by George Cotronis December 9, 2015
Fallout 4 has been out for weeks. You're almost done with it. Now what? Read some books.

Ready Player One: 5 Books About Video Games

Column by George Cotronis November 30, 2015
Try something new: Consume video games in the form of novels.

Product Review: Her Story

Column by Christopher Shultz August 13, 2015
This smart and engrossing FMV further blurs the line between video game, film, and prose fiction.

Video Game Flops: What E.T., Simon's Quest, and Virtual Boy Can Teach Writers

Column by Peter Derk May 27, 2015
Writing lessons learned from video games that over-quested me, threw me in pits, and made me someone's bitch.

Elegy For A Dead World: The Poetry Game

Column by Peter Derk April 9, 2015
How video games got me to enjoy Byron. LORD Byron!
An Interview With Gabe Durham Of Boss Fight Books

Ready Writer One: An Interview With Gabe Durham Of Boss Fight Books

Interview by Peter Derk
Gabe Durham, series editor for Boss Fight Books, and writer of 'Fun Camp' and 'Bible Adventures' answers questions about video games, writing, editing, and Shakespeare's love of dick jokes.

Narrative Failure: The Most Common Error Message in Video Games

Column by BH Shepherd November 20, 2014
The next gaming generation is here, so why are video games still making the same old storytelling mistakes?
Gaming Provides A New Way To Not Get 'Ulysses'

Gaming Provides A New Way To Not Get 'Ulysses'

News by Peter Derk August 11, 2014
A crowdfunded campaign seeks to create a virtual reality 'Ulysses' game.

5 Video Games that Would Have Made Better Novels

Column by Daniel Hope September 19, 2013
It's time to face virtual reality. Here are five games that would have been more interesting and enjoyable as books.
I Have No Mouth And I Must Scream

90s Video Game Based On Harlan Ellison Story Gets Re-Released

News by Christopher Shultz September 16, 2013
Good Old Games has acquired the license for the classic PC adventure.
Wayward Manor

Who Haunts Neil? Gaiman Writes a Video Game

News by Nathan Scalia July 26, 2013
Author Neil Gaiman adds writing the video game "Wayward Manor" to his resume.
WGA video game writing noms

Finalists for Best Video Game Writing of the Year Named By WGA

News by Dean Fetzer January 31, 2013
The annual Writers Guild Awards is coming up next month and includes nominees for ‘Outstanding Achievement in Videogame Writing’, announced this week.
Jane Austen Facebook Game

BBC Unveils New Jane Austen Facebook Game

News by Kimberly Turner
The BBC’s new Facebook game asks players to help Jane Austen coax escaped ‘Pride And Prejudice’ characters back into their book.

Slaying Dragons: Fantasy and Video Games

Column by Rajan Khanna March 16, 2012
A look at fantasy worlds in video games- what they offer, why they work so well together and some examples of great fantasy gaming worlds.

Generation Active: What Can Video Games Tell Us About the Future of Narratives?

Column by John Jarzemsky December 13, 2011
Are video games beginning to make us think differently about narrative? A look at historical trends in different mediums and narrative styles, and what that might mean for the future.