Finalists for Best Video Game Writing of the Year Named By WGA
Six years ago a long-neglected medium got its first acknowledgment by the Writers Guild of America — the union which represents U.S. television and film writers — when they added the category of “Best Videogame Writing” to their annual awards.
Many saw this as an acknowledgement that having a decent plot made a better video game and that the industry had ‘come of age’. (I could argue that having believable dialogue in a game is just as important, but that’s for another column).
The awards are strictly for writing and must be credited in a game’s manual or onscreen. The nominees for 2013 include:
- 007 Legends, Written By Bruce Feirstein; Activision
- Assassin’s Creed III, Story By Alex Hutchinson, Corey May, Matt Turner; Multiplayer Story By Richard Farrese, Jeffrey Yohalem; Lead Scriptwriter Corey May; Scriptwriter Nicholas Grimwood, Russell Lees, Matt Turner, Danny Wallace, Ceri Young; Ubisoft
- Assassin’s Creed III: Liberation, Scriptwriting by Richard Farrese, Jill Murray; Ubisoft
- Disney Epic Mickey 2: The Power of Two, Writing Consultant Marv Wolfman; Disney Interactive Studios
- Halo 4, Narrative Design Christopher Schlerf; Microsoft Studios
- Uncharted: Golden Abyss, Written By John Garvin; Sony Computer Entertainment America
I like my games with a decent plot how about you?
The awards ceremony takes place on Sunday, February 19, 2013 in Los Angeles. More information on their website.
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