By Robbie Blair
A nerdy confessional where I go back through some tabletop RPG experiences that taught me valuable storytelling truths.
Life-Changers and Soul-Crushers: 3 Books I Feel Blessed to Have Read & 3 I Wish I Could Obliterate from My Memory
Let the debates begin! Three books that made me want to be a better writer and better person, and three books that made me want to gouge my eyes out.
In: Analysis, Character, Dissection, Plot, POV, Research, Setting, Short Stories, Storyville, Structure
Dissecting my story, "Fireflies," I shine a light on my first attempt at magical realism — craft, process, and structure.
Two sentences. 25 words. Flash!
New Rules: 25 words. 2 sentences.
In: flashback, Info dumps, List, Narrator, Plot, POV, subtext, tense, unreliable narrator, world-building
Some things to have taken into consideration while writing your story. Not rules, just after-the-fact guidelines.
By Erik Wecks
Writers are often told to avoid information dumps at all costs, but this can leave a story feeling clipped and lacking necessary description.
Four movies that blur the line between artists and their art.
A list of common storytelling devices writers employ that usually cause far more harm than good.
There is a symbiotic "formal" relationship between situation and scene. A clearly defined dramatic-situation enhances the tension of your scenes, and more scenes ensure deeper exploration of premise.
In: Character, Cliche, Dialogue, Grammar, INT/EXT, List, Plot, screenwriting, Syd Field, Top 10, Voice
What makes a reader hate a screenplay on sight? Here are 10 pet peeves - and fixes.
In: Character, Character, Craft, editing, Plot, Plot, POV, POV, Setting, Setting, Short Stories, Storyville, Voice, Voice
Richard dissects another of his short stories, this time, the contest winning, "Maker of Flight."
In: Character, Craft, Dialogue, Literary Devices, Narrative Hooks, Plot, POV, Setting, Storyville, Structure
Writing a great narrative hook isn't easy, but it's one way to grab your audience and never let them go.
In: editing, fiction writing, Grammar, Plot, Revision, Rewriting, Storyville, Structure, Vocabulary, Workshop
It's been said that the difference between a good writer and a great writer is editing. So let's hop to it.
A beginning, a middle, and an end. Let's talk about the end. Make it resonate.
In: cell phone novels, facebook novels, Plot, twitter novels, writing apps, writing on smartphones, writing on tablets
We're moving on from the land of computers to writing on tablets and smart phones. Here are a few ways that writing is happening with these new implements.
Ten obvious truths about fiction and its relationship with your readers.
Learn all about how to write the shortest stories possible, plus enter your own 10 word/2 sentence short short for a chance to win some LitReactor swag. Short short = Win win!
When crafting fiction from your real life, tread lightly and follow these tips.
Where do you get your ideas? Turns out, you can get them just about anywhere. But the best stories tap into your personal experiences and emotional truths.
Of all the rules that apply to fiction writing, perhaps none is more misleading than the common, banal adage that you should “write what you know.”
Does a character have to “change” during the course of a story? Do they have to evolve? Or can they continue behaving the same as always, even at the end of the narrative?
Writers are often faced with the predicament of writing themselves into a plot corner. We know where our stories are supposed to go, but the plot becomes an impasse to resolution instead of a gateway.
In: Cervantes, Craft, Dave Eggers, Don Quixote, Literary Devices, metafiction, Narrator, nonfiction, Plot, POV, Structure
When narrators escape--a discussion of metafiction.
A true rewrite is not just editing, proofing or copy-editing, but a complete re-imagining of the work. Here’s a four-part process to fortify writers with a successful re-writing plan that works.