Columns > Published on August 12th, 2015

Post-Apocelliptical: The New Old Face of the Post-Apocalypse

I’ve always loved post-apocalyptic fiction, which is probably why my first novel ended up squarely in the genre. And while I grew up with tales of irradiated wastelands, post-apocalyptic stories these days tend to stick to more familiar topics like pandemics and zombies. My own novel, Falling Sky, uses disease as a catalyst. It makes sense — diseases, pandemics scare us. They are a present threat whereas nuclear war, well, it’s a lot further down the list. When Falling Sky came out, Ebola was all over the news. Nuclear weapons get a lot less coverage, unless we’re worried about them in Iran. When it comes to post-apocalyptic stories, our fears often play out in our fiction. 

Or so I thought. 

Mad Max: Fury Road changed those assumptions. Could we be on the verge of a resurgence of the "old" post-apocalyptic worlds? Fury Road revisited the post-nuclear Australian wasteland of the older Mad Max movies to great success. Due out at the end of this year is Fallout 4, a video game series taking place in a post-nuclear landscape that was itself inspired by the world of Mad Max. Have we come back around again to these kinds of worlds?  Has our orbit brought us back to the beginning?

Clearly there's a nostalgia factor in play. Mad Max was a return to a beloved franchise and Fallout is the same. I grew up with both of those properties and so returning to those familiar worlds is something that appeals to me. Still, there’s something more to it. These worlds might not spring from our present fears, but they are still dangerous, they still contain seeds of adventure and conflict and tension. We can still understand the struggle for resources, the hostile environment, the threat of human nature gone awry. 

I wonder if post-nuclear apocalypses have become something akin to the Western, a world that might not be technically familiar but to which we can still relate. Close enough to push our buttons, but far enough away not to poke our existential fear. And maybe, as in the case with Fury Road and Fallout 4, this allows them to be more fun. I love the The Walking Dead, I loved Cormac McCarthy’s The Road, but those are bleak visions. Fun, well, maybe this is the way to bring fun back into the post-apocalyptic landscape. 

The wasteland aspect is important, but the remnants of civilization help to keep us conscious of what exactly was left behind.

What would I like to see in further returns to this beloved subgenre? Why, the tropes of the subgenre, of course. Below are five of them that are essential.

1. Radiation

Radiation is one of the defining elements of the post-nuclear apocalypse. Radiation kills off vegetation and makes certain areas dangerous to explore. And the environment is often already desolate, so radiation makes it even more deadly. Anyone who has played Fallout 3 or New Vegas knows that you have to be careful in the game when you travel through irradiated areas or eat or drink irradiated food and water. Take too much and you’re looking at damage and disease. Even if you survive, there are often long lasting consequences, and never forget that it can lead to…

2. Mutants

No, I’m not talking about the X-Men. I’m talking about strange, often grotesque transformations of animals and plants due to radiation. Of course mutants don't have to be a part of every post-nuclear apocalypse, but they certainly make the subgenre fun. The Fallout games have Super Mutants, of course, as well as ghouls and mutated beasts that range from radroaches and mole rats to Deathclaws.  

Mad Max's mutants are more subtle, like the two-headed lizard at the beginning of the film and perhaps some of the birth defects seen in people like Corpus Colossus (one of Immortan Joe’s sons). 

Mutants raise the stakes of the post-nuclear environment and tilt the subgenre into the weird. And the weird is where this all works best. 

(Would this happen in real life? Almost certainly not. But as a trope in the post-nuclear apocalypse, it works.) 

3. Crazy cults

Living in the post-apocalypse is hard — people need something to believe in. Sometimes, like in A Canticle for Liebowitz, this is a religion that we’re familiar with, one that’s survived the nuclear apocalypse. But more often, and perhaps more interestingly, this is something more warped and weird. 

Fury Road has this with the War Boys, Immortan Joe's crazed army. Fallout 3 has a couple factions that worship radiation or “The Glow”. In Fallout: New Vegas, there’s a whole faction that acts like the Romans under Caesar. 

How about a group of survivors who worship the statue of Rocky in Philadelphia? Sure. What about a coterie that believe that the dropping of the nukes was really the falling of angels? Why not? Can we throw in crazies who follow old Greek Mythology or the religion of the Mayans or revive the ways of the ancient Druids? No problem. The weirder, the better. 

4. Old World Relics

A good post-apocalyptic tale wouldn't be as exciting if we didn't see the remnants of our society to remind us that we once existed, even if (or especially if) that was a long time ago. 

Planet of the Apes famously used the Statue of Liberty to great effect, but reminders don't always have to be that big. Fury Road used lots of small details and of course had the cars. Fallout 3 featured a demolished Washington D. C. complete with collapsed Metro Tunnels and defiled monuments.

The wasteland aspect is important, but the remnants of civilization help to keep us conscious of what exactly was left behind. 

5. Scarcity

An apocalypse wouldn’t be an apocalypse without multiple scarcities. Water is usually a good one (illustrated perfectly in Fury Road). Food can be another (especially when a lot of your food is irradiated). Energy is usually right out unless there’s batteries or solar power (a cheat I used in my book). Then there’s bullets and guns which tend to be a problem in the post-apocalypse. These can be addressed, of course (I liked the reference in Fury Road to the Bullet Farm and Gastown) but the lack of resources should be felt.


How do you feel about this little revival of the post-nuclear apocalypse? Would you be interested in seeing more stories in this sub-genre? What elements would you like to see? Let me know in the comments. 

About the author

Rajan Khanna is a fiction writer, blogger, reviewer and narrator. His first novel, Falling Sky, a post-apocalyptic adventure with airships, is due to be released in October 2014. His short fiction has appeared in Lightspeed Magazine, Beneath Ceaseless Skies, and several anthologies. His articles and reviews have appeared at Tor.com and LitReactor.com and his podcast narrations can be heard at Podcastle, Escape Pod, PseudoPod, Beneath Ceaseless Skies and Lightspeed Magazine. Rajan lives in New York where he's a member of the Altered Fluid writing group. His personal website is www.rajankhanna.com and he tweets, @rajanyk.

Similar Columns

Explore other columns from across the blog.

Book Brawl: Geek Love vs. Water for Elephants

In Book Brawl, two books that are somehow related will get in the ring and fight it out for the coveted honor of being declared literary champion. Two books enter. One book leaves. This month,...

The 10 Best Sci-Fi Books That Should Be Box Office Blockbusters

It seems as if Hollywood is entirely bereft of fresh material. Next year, three different live-action Snow White films will be released in the States. Disney is still terrorizing audiences with t...

Books Without Borders: Life after Liquidation

Though many true book enthusiasts, particularly in the Northwest where locally owned retailers are more common than paperback novels with Fabio on the cover, would never have set foot in a mega-c...

From Silk Purses to Sows’ Ears

Photo via Freeimages.com Moviegoers whose taste in cinema consists entirely of keeping up with the Joneses, or if they’re confident in their ignorance, being the Joneses - the middlebrow, the ...

Cliche, the Literary Default

Original Photo by Gerhard Lipold As writers, we’re constantly told to avoid the cliché. MFA programs in particular indoctrinate an almost Pavlovian shock response against it; workshops in...

A Recap Of... The Wicked Universe

Out of Oz marks Gregory Maguire’s fourth and final book in the series beginning with his brilliant, beloved Wicked. Maguire’s Wicked universe is richly complex, politically contentious, and fille...

Reedsy | Editors with Marker (Marketplace Editors)| 2024-05

Submitting your manuscript?

Professional editors help your manuscript stand out for the right reasons.